This file i decided to split in four parts, uncompressed it's about 832 mb...
In case you were wondering, AS means ASIA, normally ASIA games are south east asia oriented (malaysia, singapore, etc etc) so yes, the game is in "engrish" but it's doable, not to mention the characters say w00t.
the naming is another thing, Crimson gem saga in the US and AS releases, Garnet chronicle in JPN, and Astonishia story 2 in KO, despite your thoughts, this is NOTHING LIKE THE OTHER ASTONISHIA STORY!
Nothing like it, its not a strategy RPG, not even close. its an old-style JRPG (snes, styled JRPG not the hack-n-slash crap they call jrpgs *cough*)
I couldn't find a clear image of the AS box art, so go to gamefaqs if you care that much :p
Hm, what else... yeah, the basic controls on the overworld are kind of stiff (like most other games moving diagnol is a no-no with a D-pad unless you mash it in

) and diagnol movement puts you too far at an angle... but im just griping, it uses a grid-ish skill system, rather than getting levels and learning new skills at random, you fight battles and get a (mostly) low amount of SP or "Skill Points" then going through the skill menu, you are given two skills you already know but have to learn (crazy, i know) and the rest are just huge ?'s so you spend normally 30-50 to unlock the skill, then another 50 or so to learn it, it seems like hell, but its a great way to pass the grind time, 7 hours and i JUST got through the first chapter. the story isn't really a cliche as far as i can tell, the character is though... "blah blah, no family, always second best, blah blah, show the world, OTENOZ catastrophe, save the world" buuut, i'm drabbling on again, you could care less (if you even did read this *sniff*)
so sans plus attendre (lol@failfrench

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have fun with this, easily in my top 5 for PSP already.