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18th-March-2009, 16:22
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Forza Motorsport [NTSC-U] [2.78GB]*
 
Forza Motorsport is a stylish and challenging game that is easily one of the best racers on the Xbox.
A preliminary look at Forza's content will give you a good idea of the scope of the game. There are more than 230 cars from 60 manufacturers and a track list that, if not extensive, at least features a nice mix of tight street courses, real race tracks from all over the world, and challenging fictional environments. True, when it comes to cars and tracks, Forza is not the biggest racing simulator out there. The variety of things you can do with the content that is present, however, truly makes all the difference
From a driving standpoint, Forza has a sophisticated feel to it, and one that accommodates a variety of skill levels. With all the default assists enabled, such as traction control, antilock braking, and stability management, you'll be tearing around hairpin corners in Tokyo and ripping up the Laguna Seca corkscrew nearly right out of the gate. Cars feel nicely heavy under acceleration and (perhaps more importantly) braking, meaning that setting up proper brake points and turns is essential. If you don't have the slightest clue about entry points into turns or when to step on the brakes, Forza has a handy "suggested line" feature that is one of the slickest innovations in racing games to come along in a long time.
Forza's driving controls are flexible and sensitive, and you always have a wealth of data at your fingertips, like information on car damage, engine and tire temperature, and the many camera viewpoints. There are two first-person perspectives to choose from, including one worm's-eye view that dramatically enhances the sense of speed and two third-person cameras. When driving in first-person view, a handy rearview mirror makes spotting your stalking opponents easy. You'll also be able to use the right analog stick to look directly left, right, or behind, or at 45-degree angles both behind and in front of the car. Analog gas and brakes feel nice, and although the game won't let you map buttons in the exact configuration that you'd like, there are several options to choose from that cover the majority of racing fans' preferences for gear shifting, steering, gas, and brakes
The sound in Forza comes in two flavors: finely tuned and lightly cheesy. First, the good news: The symphony of automotive horsepower in Forza is sweet on the ears. Distinctive engine sounds are bolstered by position-specific presentation. The timbre of your car's engine will be distinctly different when driving in a first-person viewpoint compared to driving with the camera high above your car, or even when you're peeking out the rear of your car using the right thumbstick. As your opponents are bearing down on you, you'll not only see them in your rearview mirror, but also hear the distinct roar of their engine as they approach. It makes for a great mechanical soundtrack, and one that's best enjoyed with your television or stereo speakers turned way up. Unfortunately, the same can't be said for the musical soundtrack, which is exemplified by lackluster guitar rock and uninspiring pseudo cover tunes, like ZZ Top's "La Grange" and Black Sabbath's "Iron Man." Luckily, the game supports custom soundtracks, so this auditory problem should only last as long as it takes you to get your CD collection ripped to your Xbox hard drive.
Forza's main success is in finding a blend between pleasing the notoriously fickle minority that likes its driving games consistently challenging and demandingly detailed, while introducing a set of user-friendly assists that will ensure that even those who are new to the racing genre will enjoy themselves. Forza may well be remembered as a title that, through its mix of challenge and control, introduced an entirely new set of fans to the beauty and power of driving games
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4th-July-2009, 10:17
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Can you upload these files to mediafire or some other download websites?
I always have problems downloading from megaupload and rapidfire.
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